Thoughtful design and frequent updates reduce detection vectors. Keep your session smooth while you play.
A curated collection of clean scripts, auto-updates, and community-made utilities. Designed for speed, safety, and a smooth experience across your favorite Roblox titles.
Thoughtful design and frequent updates reduce detection vectors. Keep your session smooth while you play.
Lean snippets and utilities to minimize latency and keep frame rates crisp—even on mid-range hardware.
Only the essentials. Clear descriptions, tidy code, and hassle-free copy buttons for everything.
Hub-managed versions so your go-to scripts stay fresh as games update.
-- Walkspeed sample (Luau)
local Players = game:GetService('Players')
local p = Players.LocalPlayer
local char = p.Character or p.CharacterAdded:Wait()
local h = char:WaitForChild('Humanoid')
h.WalkSpeed = 26 -- default is 16
print('Candy boost applied!')
Clean code, friendly docs, zero clutter.
Universal QoL tools that work across many experiences—ESP toggles, hitbox helpers, and more.
Every script is commented and versioned so you can learn, tweak, and share confidently.
No shady links. No bloat. You can always inspect what you run.
Tap copy, paste in your executor, done.
Simple ESP for players with distance and team coloring.
-- Candy ESP (simplified)
-- draws BillboardGui with name + distance
-- ... (placeholder - insert your ESP snippet here)
print('Candy ESP loaded')
Lightweight raycast aim helper with configurable FOV and smoothing.
-- Silent Aim Assist (placeholder)
-- configure FOV and smoothing here
print('Aim assist ready')
Starter framework for safe, throttled farming loops with pause/resume hotkey.
-- Auto Farm Core (template)
local running = true
task.spawn(function()
while running do
-- your farm step here
task.wait(0.5)
end
end)
print('Auto Farm started')
Smooth, modern, and readable—just like candy.
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Answers to common questions.
No. Sweeter Than Candy is a community project and is not affiliated with Roblox Corporation.
Hop into our Discord and open a ticket or post in the suggestions channel.
Follow the announcements channel in Discord. We post version bumps and patch notes there.